Where to find hammer station




















Anyway, good info thx. Icewards Yes found it as well yesterday. Unfortunately we also found out that Mako does not suffice as healer for this flashpoint. Arcliight Been looking for a way into this instance for the past two days of early game access. Never seen any quest givers or been able to jump into the instance itself. Possible bug maybe? I'd like to know for tomorrow if possible.

Falklian I make sure to run around the fleet every few levels. Around 16 or 17, I was up there and ran across an astromech droid that gave me the mission for Hammer Station believe it was in the PvP vendor area, possibly crew skills. At 21 I received the mission for Athiss right next to the entrance for Hammer Station. Secondly, the Tunneler has a beam attack that targets a random party member doing constant damage on that person for a few seconds.

This attack breaks normal aggro and can't be taunted back. If you have a spell that cancels an enemy's current action, use it. Battle Aspirant's Gloves. Hammer Lookout's Pants. The final boss of Hammer Station is Battlelord Kreshan. He is a ranged-type enemy with three basic attacks.

Battle Aspirant's Lower Robe. Battle Aspirant's Lightsaber. Warbringer's Body Armor. Advance Scout's Blaster Rifle. Hammer Deadeye's Exterminator. Hammer Precision Holdout. Hammer Assault Headgear. Hammer Saberstaff of Vindication. This encounter has three elite level enemies that you must fight at once. There is one melee enemy, a droid enemy that periodically pulls the character it is targeting towards him, and a ranged, healing enemy.

Hammer Station is a mid-game Flashpoint available to both Empire and Republic players. In this area, groups can avoid many enemies by having a slicer in their group. In a dead end room about halfway through the area, the slicer can use a generator in the flashpoint to drill though a stone wall, leading directly the DN boss battle. After the boss battle, a terminal gives the group a choice to harm innocent scientists further into the station for an easy route.

If the winner of the roll decided yes, he or she receives dark side points, as do all who agreed. Those who don't will win light side points, and if one of these people wins the roll, the group must encounter more mobs later in the flashpoint.

Droids will spawn at certain intervals as DN's health drops and they float around randomly and explode: just AoE them whilst DPS'ing down the boss. Side Note: Having ranged DPS and Healer stand on the crate near the DN area, which is only accessible from the route created by the sliced drill, may help those standing on the crate avoid the damage done by explosive droid spawns.

If your group plans to do so, make sure the tank and melee DPS are close enough to be healed and DN to be attacked. Presumably other forms of crowd control would work as well. Brief Strategy: Kreshan summons two enemies at regular intervals.



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